Friday 18 March 2011

David Cage on Quantic Dream's Heavy Rain follow up

David Cage seems like my kind of games designer. Story is important, try something new and make a game for intelligent adults seem to be his mottos and I hope he sticks to them.
He spoke to PlayStation blog after the BAFTA videogame awards this week. Here is a snippet of what he had to say, follow the link at the bottom for the full article.

For our next project we’re going to build on what we have discovered with Heavy Rain. We own this genre of Interactive Drama and we want to show that Heavy Rain was not a coincidence; it is something that makes sense and we can build on it.


At the same time, we will not make a sequel and I made that very clear from the beginning, regardless of whether the game was a success or a failure, because I wanted to show that this is a new genre that you can use to tell any kind of story, in any style.


We’re going to be exploring a different direction, which will still be very dark and still for adults, but completely different to Heavy Rain. Our challenge is to satisfy our fans, and also surprise them.
Source: PlayStation

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